Saturday, June 29, 2013

Self-defeating in Guild Wars 2

Ryan town was one time the second largest city of the Kingdom of Ascalon, preceded only by the City of Ascalon. But this time. Ascalon city has been decimated by the disaster from Guild Wars 2 gold. Ryan town routinely became the new capital of the Kingdom of Ascalon. At this moment, Ryan town appeared furthermore could not get relieve of the awful destiny - there were many Charrs' Orcs gathered in the town. They assaulted Ryan City once and once afresh, just like the surge slapping on the seashore stone.

The keeping safe armies were alone and emerged to be losing the proficiency to resist. whereas we got there in time, we also had no concept how to beat so numerous Charrs' Orcs. At this time, princes Lu Ruike reminded the very old artifact made by Guild Wars 2 gold: Storm-summon apparatus. When there was somebody blowing the hooter, it would summon a terrible gale. Prince Lu Ruike took benefit of this storm and summoned endless lightning, give the armed detachment of Charrs' a rough assault. Under the gale with lightning, the armed detachment of Charles became the ashes.

There is no doubt that Prince Lu Ruike use his action to save Ryan town, furthermore assisted his dad out of hazard. The old monarch was very pleased to congratulate his son. But in a short time, there was a fierce confrontation broke out between them. The reason is that Prince Lu Ruike thought Charr's armed detachment has been in the major wound, if he took benefit of this opportunity to give an effectively counterattack, the situation of the entire conflict for Guild Wars 2 gold would be turned around. But the vintage monarch thought that the prince was too blindly hopeful, so he felt unwilling to accept the recommendations of the prince, but chose to make his own equipped forces extend to be on the defensive. This decision made Prince Lu Ruike very disappointed and offended his father in phrases. The Proud King would not permit that. So in the fury, he expelled his own child, the Prince of Ascalon out of the kingdom.

This is simply the most absurd thing in this world, because we can glimpse that the Prince's suggestion is solely correct. But our monarch did not accept his valuable suggestion; on the contrary, he even made the Prince Lu Ruike expelled from this country without any GW2 gold. This self-defeating approach was undoubtedly made persons sickened. The juvenile prince finally absolutely lost his self-assurance to his father.

source:http://www.ugw2gold.net/news_view/1157.html

The border of the kingdom in Guild Wars 2

The prince was expelled from his country by the king. With huge humiliation and intense wrath; he finally left his dad and went on his excursion without any Guild Wars 2 gold. although, we would not leave him; the people would not abandon him. There were many fighters and civilians select to pursue him, they will pursue the Prince Lu Ruike to face the diverse approaching dangers. anything the future would be, they only believe this man who one time rescued them.

I should accept that this expelling happening for Prince Lu Ruike stimulated me in some span. Because after I played the game and profited some Guild Wars 2 gold for a short time, I don't just address it as a usual online game anymore. Because in this game, I have glimpsed numerous things happened in my genuine life. As a juvenile individual, there is full of hopes and aspirations for the future in my heart. I delineated the future bravely and made efforts in order to accomplish my target. Even in some crises or in some difficult situation, he would not ever give up his own glory and dream. although, there was too much resistance round him and bounded his hands and feet. This kind of awful force is from cautious and shrewdness.

King Ed Byrne comprises this kind of force. He was the supreme leader of the entire homeland, and has the absolute authority and power. But he believes in his own experience, and believes that conclusion made from his know-how is more dependable and protected on the way to get Guild Wars 2 gold. He doesn't care about misplace, as long as he can have. It is a usual cautious mentality. For them, if they lose one part which could double-check that they can hold the rest, they would not hesitate to choose rejected that part. although, in this kind of rejected activity, they furthermore lose their dignity, lose their glory and illusion.

The Prince Lu Ruike comprises for another kind of force. They were juvenile and full of vigor and vitality. Those types of people who get the loving brain and loving feelings always desire everything to be flawless, so they will extend to put their efforts for their aim. But they will not get the support of the hierarchy which had much power or GW2 gold, so they can only hover between the ideal and the truth painfully. 
 


Thursday, June 27, 2013

Story of a paladin -Morgan Latimore

A few years ago, there was a brave paladin, his name is Morgan Latimore. Because of the invasion of Scourge, he made a farewell to his beloved wife and daughter, and then left home and set his feet on the battlefield. A few years later, the war for WOW gold met the end. Morgan finally returned to the Darkshire Raven Hill. "After so many years, I could finally reunite with my family." Morgan thought. However, when he got back to the place his home used to be located, what entered his eyes is the ruins, his home place has become a cemetery, there were also some ghouls cruising surrounded.
  When Morgan looked at the names of his friends and neighbors on the tombstone one by one, he felt heartbroken. What he concerned about is if his wife and children will be fine, they should be safe; the Holy Light will bless them. Suddenly, the systemic blood of Morgan was coagulation, he walked slowly to a gravestone, and wiped off the dust on the tombstone, there was his wife's name engraved on it. Anyone could not understand the pain he was enduring at that moment. As a Paladin, he defended his own country and didn't ask for any WOW gold; however, as a husband and father, he even could not protect his wife and children.
  At this time, three vigils persons found this Paladin who was in the exceptional circumstances and stepped forward to him, but they finally died under the sword of Morgan who was too sad to lose his mind. When he was conscious, Morgan understood that he did a very stupid thing and then the painful Paladin drew his sword which was made by WOW gold and committed suicide in front of the three vigils human corpses. A few days later, his corpse was discovered and a lot of people cannot forgive him, they cannot forgive a Paladin who had violated the will of the Holy Light.

  Since then, there was a powerful soul appeared in the Raven Hill, he called himself Moody Ram, there was only killing in his eyes, as if only the killing could overcome his hatred. I promised Darkshire to rescue this poor Paladin. However, the only way to save him was to kill his wandering evil soul. When I finally killed Moody Ram, I found his surviving daughter, and brought his daughter's WOW gold ring to the tombstone of Morgan and tell him his daughter was still alive, and has become a strong night watchman, and she loved her father forever. At this time, the soul of Morgan was appeared and put his sword in front of me, and then he told me that he could finally rest in peace...

source: http://www.iurpg.com/news/Story-of-a-paladin--Morgan-Latimore.html

Indestructible faith in the fugitive way

The Beautiful Lordaeron is my hometown. Now it is spring. The flowers are blooming and the scenery here is very beautiful. Early in the winter, I had made an appointment with Mina and Sean, to hold a race to climb the apricot tree, and the winner could earn some WOW gold. For a knight, that was my advantage. Every time in such match, I have no suspense to first occupy the top of the tree, and threw apricots toward Sean. He had said that this year he could defeat me. I'd like to see if he had some achievements after working hard for such a long time. Otherwise, at this year, I will be eligible to enter the Royal Knights institutions, to be a real Paladin, like uncle Uther, but all of this will be end today.
 
  "Mina! Where is Mina? Tell me!" I seized a soldier's shoulder and asked him anxiously. "Don't you remember that? Last month, she went to participate in the training camp of the Advanced Master. At this moment, she probably doesn't know the fall of the capital.""Thank God, she's alive.” I got some consolation. "I must be alive." I said to myself. "Come on, it is the time." I could not help but take a last look at the former bedroom which was in the color of WOW gold. Everything is so warm.
 
  Along the way there was full of flames, my ears filled with the sound of the beep stripping crack, the thick smoke and the burning smell hung over us. The earth of Lordaeron has been ruined beyond recognition by the Death Army. The corpses there looked very horrible; all of them were disemboweled and got a painful expression on their face; there was also some WOW gold scattered around them. In order to accelerate our speed, we had to step on these corpses.

 
 "My dear subjects, I swear to revenge for you!" My sweaty hand held the sword firmly, made a serious oath silently. Suddenly, there was a piercing cry, we stopped. Yes, they were still catching up, and that was a crowd of Gargoyle. "Prince, how should we do? We cannot attack them." One of the guards said, with a bit flustered. Perhaps it was for the power from the Sword of the temple or the magic WOW gold, I walked out of the team calmly, just like a leader. "From your eyes, I could see my fear."I said slowly:" Maybe one day, humans will be completely perished. The Death Army will dominate the world, but it will not happen today. Today we have the courage, strength, as well as the indestructible faith. Today, we have to fight! "

source: http://www.iurpg.com/news/Indestructible-faith-in-the-fugitive-way.html

Saturday, June 22, 2013

The Alliance’s Victory in WOW

The blue dragon and the red dragon flied side by side in the sky. They left here and kept flying to the west. “Is that WOW gold still working?” said stiffly. “Sorry, I did not expect that it had been like this” the red dragon was blaming itself. “If you didn’t turn the Sun Well into Anveena everything would be totally different. I will not fall in love with her and just watch her dying” Kalecgos began to be agitated and impolite. “I’m sorry…” “It’s all right. Don’t say sorry to me and you should say it to Anveena!” Kalecgos began to speed up and intended to get rid of the red dragon.
 
The red dragon stopped and watched the blue dragon flying away. The alliance warriors have been fighting with those undead for a long time. They found that those ghosts’ reaction turn slower. According to Sylvanas’ words about the WOW gold, those ghosts’ controller has run away to a remote place which made the spirit power difficult to extend and sometimes the control would be broken. At that moment, those ghosts just turned to be the alliance warriors’ targets. In the morning of next day they have wept out all the ghosts. The pursuit troops came back and reported that they could not find those two people in black.
 
During the fighting Bernal did not move at all. He was sitting on the ground and seemed to be a little bit moony. He could not accept the reality in front of his eyes. Hina resented him because of love and began to get into revenge. She has fallen back to the black power. Such terrible news made him scared to buy WOW gold and lost the courage to fight. In his eyes, all the things were caused by him and he should take full responsibilities of that. After defeating the Burning Legion people did not celebrate the victory. They came back to their territory respectively. In the end, all the enemies have been wept out.
 
Bernal was sitting beside the seashore alone. He threw a cobble into the sea. It caused ripple on the surface of the sea and the ripple was just like his mood right now—agitated, guilty and disable to be calm. Then he heard the sound of footsteps. “Hello” a polite greeting. Bernal stood up and saw Whalen. Bernal straightened up and he dared not to lose his manner in front of this old man. “Hello” he said and saw Saran was just behind Whalen, “haven’t you gone with cheap WOW gold yet?” “When I just wanted to cross the portal Whalen stopped me” Saran said with smile. “Yes, when I see you I have thought to invite you to see Adal” Whalen said, “young man, do you want to go with me?”
 

Successor of Holy Light Power in WOW

Adal said, “The Nagas seldom cares about affairs in this world. Until they have no choices they will join in. so you have become the new trust and you have this qualification” Khadgar kept nodding his head. “You have the power of Titan and it is obvious that the great Titan has changed the power into brightness. They want you to bring peace to this world. Of course, you will need other people’s help to buy WOW gold. Without the assistance of other power you cannot defeat anything by your own. There is some evil power that even Titan cannot look down upon.” Bernal swallowed his saliva. He seemed to hear the fairy tales, but he knew that everything was true because they were said by Adal.
 
“However, you haven’t mastered that power yet” Adal said, “I hope you can understand them and take use of them. Young man, just remember that the opposite of brightness is darkness, keep it in your mind.” Thank you for making me knows much about my body and WOW gold. But just as you said that the opposite of light is darkness, I have a question about that” Bernal said, “about Muru…” “Muru, many people think that he is a poor man, but it’s not true. His existence at least waked up the heart of blood elves.” Adal began to explain, “You want to know the problem between brightness and darkness, and then I will tell you that. Our Naaru kept transmitting from the sun and black hole. It is the transmitting from holy light and shadow. They are totally in opposite side, but they are inseparable.”
 
“I have understood something” Bernal’s confused eyesight implied that he did not work out all of them. “Young man, I will tell you a best example” Adal said patiently, “we have a companion named K'ure. It’s him who saved Draenei. After he came to Draenor, he has been respected by Draenei and orcs. However, during the recent one hundred years, the power inside his body kept decreasing which caused a Void has been formed inside his heart and he began to swallow the souls and WOW gold around. My brother just saw so many orcs being absorbed into the vortex but felt helpless. Just recently, our enemy has summoned a large amount of devils by the use of Void Vortex. They were enrolled into the Burning Legion.
 
However, it was not allowed to buy WOW gold. In the end I sealed the Void vortex and released the souls of orcs. Another companion of us Muru was easily depraved by the devils because his changing has been accelerated by the blood elves absorbing holy light power. “So that’s it. The changing of them have an essential difference” Bernal said with worry, “then what about me?”


source: http://www.iurpg.com/news/Successor-of-Holy-Light-Power-in-WOW.html

Thursday, June 20, 2013

Later raids in TBC of WOW

How long have you been playing in the World of Warcraft? If you like vanillas, then you have played through grinding raids, quests, mobs, dungeons and BGs for the game and 4 expansions already. By this time you should have realized one of two things, that the game is actually a grind, and left the game, or that you needed to have your brain checked, because playing the same grind for 4 expansions and not like it, it’s kind of masochistic. You say that in MoP you "need" to do things to get WOW gold, and you cannot choose what you want to do. Well I'm sorry to burst your bubble but that is your opinion.
 
I like playing this game, the way I want to, at the speed I want to, and I'm not over obssesed to get to the end like this were some sort of console game I need to finish before getting into the new one. On and off since vanilla, though I did not really start playing seriously until TBC. Oh its better now I'll admit, and its on the whole a massively better game, I think Wrath was the best WOW has been in terms of convenience to players, there were issues, but it let players play on their own terms MoP for WOW gold is a step backwards, in terms of forcing dailes for rep, 2gate rep system, rep for vp gear, and rep for recipies and reliable crafting mats. Also a move back towards sequential gearing is not great. If you played in TBC you'll realise that sequential gearing created huge issues of recruiting for raids and swapping characters, which lead to hardly any players experiencing later teir raids in TBC.
 
In my point, WOW has to evole or die, you can’t produce games that work in principle ten years out of date, Swtor already tried that. Whether you like it or not the game has to move wiht the playebase. You're welcome. However, I think you believe that everyone should play the game and make WOW gold in the same way. That's decidedly untrue. I like that things that you do solo are "easy" (ie, they took a lot of the grind and tedious time sucking travel out) so that MORE people can enjoy WOW. Not just young people with less responsibilities and a lot of time on their hands.

source: http://www.iurpg.com/news/Later-raids-in-TBC-of-WOW.html

Leveling and riding ability in game WOW

I leveled my warrior to 60 during Burning Crusade, before numerous nerfs were made to leveling and riding ability. So, yeah, roughing it wasn't just an option, it was the only option. And you know what? I would never do it again to help me make more WOW gold. That's right. Once was enough. However, if given the chance to change it all, I would say no. Leveling at that difficulty and with those kind of restraints on my mobility really made me appreciate each level I gained.
 
I still remember, being a low level 16 human warrior, and deciding to go and visit Ashenvale. It was a pain to get there, with no flight paths, or any kind of mount training, but I did it, and the sensation I had when the beautiful landscape of Ashenvale opened up to the sound of a Night Elf choir just took my breath away (by the way, I still wish they would update that region to being nice and more calming again instead of war torn).
 
The feeling of finally saving up my WOW gold to buy just the most basic riding training was a big achievement! I kind of wish players could feel what I felt back then. It's not that I want to scream at newer players, claiming "Oh, you don't know how easy ya got it, and back in MY day!" to them. No, I wish they could experience how grand it felt, and how amazing each level gained made you feel. The World felt so big then, and I really think it was because of how much we had to explore on foot, or how long we stayed in one zone just to get a quarter of a level. Alas, though these rose tinted glasses make the past look so much warmer than it was, they do nothing but cloud the future and what good has come to it now.
 
It's interesting how you say you'd never do it again but then go on to wax poetic about how big, bad and amazing those days were. I can see a "never again" attitude because you got to experience already. For new players who don't have much WOW gold and for the game itself, I say the "rose tint" is/was reality and the things you and others share here are what made this game once so golden. That experience should be preserved for new players, so that they might experience the exact same wonder that we once did. I feel bad for the "kids" I know trying WoW out for the first time. They zip thru everything like this were a FPS, do "end-game" LFR stuff for a few weeks, then get bored and quit in order to move onto a new game. The WoW Devs have devalued their own content; therefore it holds little value to those playing through it.


source: http://www.iurpg.com/news/Leveling-and-riding-ability-in-game-WOW.html

Wednesday, June 19, 2013

The Mage class quest in WOW

I think somewhere I have a pair of Ruby Shades, I hope they didn't get lost mailing between characters. They costed 2000 WOW gold from Haris Pilton, and then one day they were reduced to 5c, and the next patch were removed completely. I nabbed one when I saw them marked down. They are now selling for 20,000g. I have plenty of now-removed Trinkets.
 
I still have the off-hand you get from the Mage class quest. Even tho it was useless when I eventually finished the chain, there was no way in hell I was getting rid of it after all the running around and pain in the assness that questchain was. If I looked into the banks of some of my characters, I would probably find old Dark Iron Scraps, uncut or cut gems, cooking mats held back until I got to the level I needed them and earn some WOW gold, and even recipes/patterns for the same reason.
 
Throw that sh-t out! Since I try to play all my toons in an expac- eventually getting them all to the level cap, I have no such luxuries when it comes to space. Is it Grey items? No way. Even some white/green/blue items get deleted. I have 2 professions on all my toons so much of their bank spot is choked up with profession mats (and of course I have not one but two storage guilds). Some items have sneaked into the deepest, darkest corners of my bags though, so I occasionally will find an item now and then. I'm sure if I go digging, I can find something and I can buy WOW gold for my game.
 

The only thing I have that is memorable and worthwhile is both of the Benadiction staff quest eye trinkets for the priests. Sadly I learned to be a better healer and how to use mouseover macros a little too late to get that staff for my priest... and after having to slaughter all those level 60 elites where the foot path to Hyjal from Winterspring is located now. Never ask a hoarder this. I have a bank, and 2 bank alts full plus more void space than I want to count. Unlike the story I have no old unused alt from back in the day. I try to keep my alts up to date. Being a hunter, and since all weapons use to be hunter weapons, I have a huge armory of everything from daggers to 2hand axes. And I dont even want to talk about guns/bows (hate the look of all xbows.).

source: http://www.iurpg.com/news/The-Mage-class-quest-in-WOW.html

The PvP changes post in WOW

When dreadful gear becomes crafted gear in 5.2, how will the professions learn them? If you have the current piece (say leather spell belt), would you get the dreadful leather spell belt automatically in your craft window? Will I need more SOH and more WOW gold?
 
I didn't mean to imply that heroic raiders are jerks, just that that's a worst case scenario and doesn't sound like much fun. This is mentioned above, but the current system offers satchels for the role that's most needed at that moment. Usually tanks, sometimes healers. I know many people who would queue as tank and/or healer anyway (because those roles are fun!), but I think more players would choose to queue as DPS if they could get a satchel as such.
 
This would increase queue times not just for players genuinely trying to gear up in heroics, but for pretty much everyone.Rogues and Hunters would like to speak to you about aggro control... Also, maybe satchels are only awarded once a day to those who overgear the content? I think that would keep it from being a massive wave of highly geared dps stomping all over 5mans.
 
In cata, and from reading the PvP changes post, it seemed indicative to me that if you have a 450 blue Contenders piece right now in your profession tab, it will be changed to the equivalent 458 dreadful piece with no new mats needed. Certainly though, it’s the ptr and everything is subject to change. Vorken5 Beyond that, I don't think having a Heroic raid geared DPS in a five-man dungeon ripping aggro off of the new tank and berating the just-hit-90 healer and other DPS while rushing along all for the sake of a satchel is really an ideal situation.
 

In the past expansions and patches, I have always saved up my honor/justice points right before a patch hits so I have the maximum amount of points to upgrade to the previous Valor/Conquest gear. With the addition of the upgrade system, is this still a wise thing or should I spend all my points on the upgrade feature for my gear?

source: http://www.iurpg.com/news/The-PvP-changes-post-in-WOW.html

Tuesday, June 18, 2013

The Mystery City in Guild Wars 2

We were very pleased to complete the major task finally; and then we saw the two monarchs. Of course we got much Guild Wars 2 gold.
Gaillard, you betrayed me! Did you take them to get into this Secret City? Ponca said to Gaillard annoyingly.
No, I dont betray you. They are good persons. I dont notify the address of this Secret town to any bad person. Gaillard said.
I know this! But they are the persons Varese likes to kill. You will be in hazard if you are with them together. Ponca said.
Are you protected now? Varese likes get Bobby early. The castle is being stroked by the dark strike of Varese now! She will find the entrance of the Mystery City after she conquers the entire Bobby. You will be also slain by her even if you have much Guild Wars 2 gold. Gaillard said to his former owner.
Yes, Gaillard is right. If Varese and her demon domestics conquer Bobby, people will be sore. We are their monarchs; so we must protect them. But now we conceal in this mystery City; I think we should not do this. It seemed that the publications really changed Samson. He was distinct from Ponca. What he said was reasonable.
Is that factual? I did not believe about this just now. I did not like Ponca. He only liked his treasures.
Ponca, since you are the king, you should be to blame for your duty. The GW2 gold is not the most important for you. Samson notified him.
Well, I understand. But …… What is that? Oh my god! Is it the demon? We turned back; and then we glimpsed a huge very dark paw. This paw was full of plumage. It was a foot of an animal. This animal should an arachnid.
We were all scared because we did not understand what it was.
It is the Torment Paw. The evening actually falls. Rancor said. The look of this Torment Paw should be the prelude of the Night drop. I did not believe we could buy Guild Wars 2 gold from ugw2gold.net when the night dropped.
It was the armed detachment factory of the palace. This palace was constructed in the front of the hill. The beautiful mirror lagoon of Lyssa was behind it. The protecting against side had three barriers of the east one, west one and the middle one. There was a outpost on each barrier. The cannon could give the enemies in a large variety serious impairment.
This palace was considered as the strongest protecting against building in the entire Bobby.

The Changes of the Professions in GW2

In Guild Wars 2, there was the strong system of deputy profession which could generate many new combinations from the ten professions. So many players had deputy professions; even if they had to consume much GW2 gold.
The innovation was the spirit of the arena. But the prevalence could not be stopped sometimes. Different people had different skills.
A few sorcery professions changed after going to the third section. Polly also learned the set of Ardor from the monk of Khulna. This skill was nearly the best one of the protection monk. Now there were only a few healing monks or half-healing and half-protection monks.
The monk did not have strong ability of adding blood and Guild Wars 2 gold as the priest; so the advantage was protection.
Since Jacobi used the Double Lose Flow which considered the gain contagion as center, the curse necromancer of Double Weak Flow nearly disappeared on the earth. Though the Double Weak Flow had the skill of sucking blood, maybe the survive ability was stronger; the Double Lose Flow had stronger ability of pressing. The gain contagion of Double Lose Flow could still hold in a part of sorcery departments.
The third one was the elementalist. The Withered Fire of the fire elementalist was too powerful. A person would be killed if he was attacked by the Withered Fire for three times continuously; he even had no enough time to buy Guild Wars 2 gold. The person who liked playing wind learned the Thunder Bending from the wizard of the demon monsters. Though this skill could not help the learner to kill group, it was strong enough. The earth elementalist had the sand skill. The group damage of large-range would give the attacked enemies double damage. If the attacked person stood in the sand, he would be killed in less than five seconds.
Barclay was the most excited. He liked water elementalist all the time. He used to throw ice blocks. Though the damage of water elementalist was the lowest, many negative skill of decelerating would make the enemy painful. Barclay did not like killing a person with his skills and Guild Wars 2 gold; he only liked the awkward situation for the enemy.
The warrior also changed a lot. The sword warrior learned Cut Feet. The Endocarp Anger could make the hammer warrior use the hammer attack continuously.
The soldiers of the White Mantle felt surprised to see everything. They were still in the same level as the new warriors of Ascalon.


Thursday, June 13, 2013

Learning the mechanics of a fight in WOW

How about people learning the mechanics of a fight? All I see in lfr is people standing in stuff and spamming attacks, just because its lfr dosen’t means you can be still when fighting for WOW gold. It’s a place to pratice for real raids. I had to point that out, but it seemed fine. Until there was five minutes of people arguing over which targets to mark, someone would mark him first then someone else would say "NO that's wrong!" and switch the marks. I left. Requeued, got a group that killed Protector first, and was all in all a much more fun, relaxed and friendly raid.
 
I sure am glad I skipped dailies to gear up through heroics to get to LFR, it's too bad other people don't seem to realize how easy that it to do. Best part always is the outtake at the end too. They need some more voices, I'll lend my voice, and I’ve been annoying people with my fake accents for years! Pandaren always put the other races to shame when they're in machinima. Their animations are so much better its like night and day. Good vid too, I loved the bit about the hunter. He wasn't even wearing any gear!
 
I loved "What about that thing over there?" What really clinched it for me was the very last line. "What a sad story." The whole Deathwing thing really depends on how knowledgeable the NPC is, because Deathwing was already pretty evil and infamous before Cataclysm (about 10,000 before that, as a matter of fact).
 
That was nicely put together. I liked the filter he used to give the WoW action a classic illustration look and the humor was pretty well-written, even if it's well-worn territory, the mysteries of an old alt's vault. My hunter from 2005 still has a full stack of ammo (arrows and bullets) in her guild bank of WOW gold. I still play her, though I can never seem to actually get her to level cap. She languished at Level 50 for years, before I finally pushed her to 65, at which point she sat again till I most recently got her to 74, and now, here she sits again.
 

source: http://www.iurpg.com/news/Learning-the-mechanics-of-a-fight-in-WOW.html

Giving questing a miss for a change in WOW

I actually generally like questing...but I have leveled so many alts at this point that some zones just really start to drag. I finally broke down and bought two heirloom pieces in some WOW gold for my latest new alt (which I generally hate doing because part of the fun for me is seeing what each wacky new gearset looks like while leveling). It depends what you like. I think questing can be the fastest. Depending on how well you know the areas and how fast you quest. Some people (myself included) get distracted and tab out to chat or post on here. Also, if you are a healer/tank it could be faster to do dungeons- at least until 86. I hear the XP slows down after that. Questing in Pandaria for me is very slow and monotonous. I'd rather do a dailies and pet battles or archeology.
 
I still find dungeon levelling to be the fastest up to level 80. It's about on par with questing for 80-85, then definitely questing from 85-90. I don't like pet battle, and haven't tried levelling with PvP. I levelled my priest from 85 barely doing any quests. I planned to lvl via pvp and going to buy WOW gold for it, but at the time (probably mid 5.0 time, I was getting about 1% of a lvl per BG. That felt way too low so I swapped to dungeons and archeology, with pet battles thrown in after that gave exp. I find with rested exp, you get around 10% of a level from a dungeon.  The dungeon quests give a little more the first time.  I
 
I did old world archaeology while waiting in the queue, the old world stuff was giving more exp than the Pandaria stuff at the time (may have been changed) and I can fly in old world.  Pet battles give about 1% per battle, and you can do pet battles while you're out doing archaeology. I'd say questing is faster, and I could have lvled my priest faster if I'd done some questing and earned some WOW gold in this game, but I wanted to give questing a miss for a change. It puts you behind on reps, but the farm lets you catch up slowly. Pretty much all of my warriors have worn the hideous Light Mail set available from vendors at level 5. If you've been getting get by on quest gear, it's a big step up. I know this has been asked a dozen times, but questing is definitely the fastest way to level at the moment, right? Does this apply to all zones, or does it differ between different expac areas?



source: http://www.iurpg.com/news/Giving-questing-a-miss-for-a-change-in-WOW.html

Characters and Molten Core in the World of Warcraft

I am compelled to complete a portion and a complete story arch, if you have some WOW gold and you will, once on each character...and usually only the newest expansion is ever completed by more than one.  Recently I ground out the Shattered Sun; it was useful when I started, but by the time I finished, the character was 79th level, it was obsolete.  I just wish I could have done the raid at the proper level. 
 
Why don't they have raid finder enabled for level-appropriate content for lower level characters (60 - 80)? I thought that raid finder was going to refresh the game a bit, but I think they choked on the pitch. They said 'Raid Finder' and I thought "Oh good, now my 60th level character can do Molten Core!" I was a little dissapointed and I have no WOW gold now. Raid finder is not just gathering up people - it's an entirely different difficulty level, with different level drops. IIRC, Blizz has said that it would be nice to have in earlier raids but it is essentially near the bottom of the priority list.
 
I have them all (Inc Brood and those water elementals guys) - accept a couple of pvp factions and the Ogrila ogres (revered with those) - cos the 'simon says' game drives me crazy and I refuse to do it lol. I even do reps on my alts but not as manically.  I don't mind a slower pace on raiding as long as we finish before the next content patch and I pvp'd myself into burnout back in vanilla (the only thing I went for was one of the titles which I achieved before they shelved those). Not sure if I feel 'compelled' or not, (with the reps) I just enjoy the 'completionist' aspect. I tend to be a completist and I this way I don’t need to buy WOW gold.  Recently I completed "Master of All" achievement and I still working on completing rep with The Tillers' little helpers. 
 
I don't think there is anything I feel obligated to do. I guess I am a very casual player at heart. I pretty much do what seems fun at the time--it changes depending on my mood and the day--and just leave it at that. I do like grinding rep and I do tend to keep at it until the green bars are completely filled. I can't handle a partly filled exalted bar...it must be completely full! I only feel like dailies sometimes though so it generally takes me a long time to do this. 

source: http://www.iurpg.com/news/Characters-and-Molten-Core-in-the-World-of-Warcraft.html

Wednesday, June 12, 2013

The leveling and quests in the World of Warcraft

I like leveling (5 90's and an assortment of 87's) and I like quests which could some WOW gold. however, I also understand some players hate for leveling and questing. It tends to get a bit repetitive. All in all I guess it boils down to what you find most enjoying - a leveling player finds less enjoyment in end game than the road towards it. An end game player or raider probably sees the leveling stuff as a hindrance (especially if there's a raid spot waiting for X class).
 
The introduction of heirlooms and other ways of faster leveling accommodated end game participation (since the brunt of development goes into new raids etc). Blizzards - like all companies - focus on end game as a big selling point. As I understand it this focus is sort of psychological: With That Raid every player have a goal to work on, especially in a world where there's no clearly defined end of the journey which you could very well reach 90 just by exploring, staying alive and pick flowers ... although it would take some time.  
 
I don't get too upset when the Know Nothings of leveling comes screaming about "leveling is boring!". they don't have the same motivation as I do. They don't care (rarely) about stories or immersion, mostly they care about BiS numbers and other boring things - which is to say, they're boring to me. Not to them. I respect their choices although I feel a bit sad; just imagine how much stuff you miss ... I've leveled 1-90 in 4 days on a character; fully loomed, mostly through DF. It was very effective but, well, once I was done (my only aim was to find out how fast I could level, I didn't have a raid slot waiting or anything) I returned to "old content".
 

I personally enjoyed it more to reach 90 through questing only (I was really fed up with dungeons at the time and since I leveled a mage it was quite the challenge). The good thing about WoW is ofc - there's dozens of ways to play the game and get the WOW gold. No way to play it is "Right". It's very laid back in that way; you can blast levels and start raiding in less than a week - or you can savour the stories, the lore, the world ... or pick flowers. Or kill stuff in BGs. Or something. One of my guildies are totally devoted to Pet Battles and feels absolutely comfortable with her level 85. Others chased server first titles like maniacs.

source: http://www.iurpg.com/news/The-leveling-and-quests-in-the-World-of-Warcraft.html

The part of Eastern Kingdoms in WOW

The Alliance gets two flying magical cities, and the Horde get to live in the sewers, in the crumbling edifices of a canyon village, in tents, and in a half-destroyed city infested with mutants, with the shambling undead clawing at its doors made in WOW gold? Perhaps that is after the assault on Garrosh, when Jaina is more amiable towards the Horde. After all, if she parks Dalaran in the same spot, and I (a Hordie) used my Ancient Dalaran portal, I'd wind up right in the city. Now, a NEW Dalaran, a copy of the old one, was being placed in a new location? I expect that will happen. It will be the newest location in lore, while the original one will stay for leveling characters.
 
You would think it would be moved in game but sadly, much of what happens in the book doesn't happen in game. I would be pleasantly surprised if the Alliance gets any kind of base put back in that part of Eastern Kingdoms- unless in a future expac the Alliance "takes it to" the forsaken. The other part is- if it did, it would be an "Alliance only" city and I'm not sure a) Blizzard wants to give one side a new exclusive town and b) they could handle the QQ backlash if they did. I don't understand the dislike of leveling which don’t need me to buy WOW gold. It's a fundamental mechanic of any MMO. That's how you find out what's going on in the world and what makes you a part of it. But hey, if folks only want to pick the jimmies off the top of the sundae and call it dessert, I'm not going to stop them.
 
However, I have leveled 2 toons to 90, and 2 to 89 and I've pretty much hit 90 in Townlong. If you do all of Jade Forest, Valley and Krasarang (even if you skip Nessignwary), you'll hit 89 by the time you snag that Alliance/Horde Pandaren village in Kun Lai. It helps to have a leveling profession, but not necessary. Keep in mind I accomplished this without stepping foot once into a dungeon before 90 - at least on 3 toons. If you're really going to reach for that emetic if you see another yellow exclamation point - pick up herbing and mining, do pet battles and dungeons. Not going to be as efficient, but you'll pick up lesser WOW gold and the mats will generally sell well. Plus you can do that between dungeons.


source: http://www.iurpg.com/news/The-part-of-Eastern-Kingdoms-in-WOW.html

Characters can do Molten Core in WOW

I don't think there is anything I feel obligated to do in the game WOW. I guess I am a very casual player which don’t have much WOW gold in my account. I pretty much do what seems fun at the time--it changes depending on my mood and the day--and just leave it at that. I do like grinding rep and I do tend to keep at it until the green bars are completely filled. I can't handle a partly filled exalted bar...it must be completely full! I only feel like dailies sometimes though so it generally takes me a long time to do this. 
 
I am compelled to complete a portion and a complete story arch, once on each character...and usually only the newest expansion is ever completed by more than one.  Recently I ground out the Shattered Sun; it was useful when I started, but by the time I finished, the character was 79th level, it was obsolete.  I just wish I could have done the raid at the proper level and got the WOW gold I deserved. 
 
Why don't they have raid finder enabled for level-appropriate content for lower level characters (60 - 80)? I thought that raid finder was going to refresh the game a bit, but I think they choked on the pitch.  They said 'Raid Finder' and I thought "Oh good, now my 60th level character can do Molten Core!"  I was a little dissapointed. Raid finder is not just gathering up people - it's an entirely different difficulty level, with different level drops.  IIRC, Blizz has said that it would be nice to have in earlier raids but it is essentially near the bottom of the priority list.
 
I have them all (Inc Brood and those water elementals guys) - accept a couple of pvp factions and the Ogrila ogres (revered with those) - cos the 'simon says' game drives me crazy and I refuse to do it lol. I even do reps on my alts but not as manically.  I don't mind a slower pace on raiding as long as we finish before the next content patch and I pvp'd myself into burnout back in vanilla (the only thing I went for was one of the titles which I achieved before they shelved those). Not sure if I feel 'compelled' or not, (with the reps) I just enjoy the 'completionist' aspect. I tend to be a completist. 




source: http://www.iurpg.com/news/Characters-can-do-Molten-Core-in-WOW.html

Concentrate on the priestess in WOW

I just concentrate on the priestess (the one who casts circle of healing) making sure to interrupt her casts every time on my DK.  I do it in blood spec (wearing frost gear) just like I do every boss past Gurtogg. I do have to pop AMS almost on cooldown during the council fight for WOW gold, but other than that, death strike heals me enough. I did it in Blood at level 86 last night.
Just focus on Lady Malande and interrupt her Circle of Healing as often as possible while using Pestilence or Blood Boil to keep diseases rolling on all four. Just be aware that they ocassionally go meleé or spell immune (having the BC DBM module helps a lot) so you'll need to switch to another one when that happens for a few seconds. My observation last night was that Death Strike doesn't heal you if they're immune. It's a bit sketchy, but it's doable.
The council fight is easier with a pet. On a DK, you might try unholy for the permanent ghoul - have it attack the rogue, then the paladin (to keep both busy). Try blood presence for healing, and burn down the paladin. Tank specs usually don't do enough damage to overcome the priestess' healing. I've never successfully finished the council by focusing on the priestess - the paladin is pretty easy to burn down, and you don't need to kite him around - just stay out of the fire and blizzards.
Whenever I do the Council (Prot pally btw), I pull the Paladin and the rogue as far from the priest as possible, then I just AOE them down. Eventually (usually around half health) the mage decides he wants to get AOEd down too as well as more WOW gold, so he comes over to where I'm at. Then once every one is at 1 health, I drag them all back to the priest, after which they just fall down and die.
Same basic strat I used on my DK.  It seemed that keeping out of range of the Priestess just made things easier.  And grouping up guys for AoE is smart, since the shared health pools means everyone who gets hit contributes to the overall decline. Even in Blood spec and mostly greens with some blues, I was able to out damage the heals. The Korune is a clan of Mogu. They are a pretty important part of Dominance Offensive quest line, so if you haven't done that, you probably should. The Korune are originally from Lake Jorune, in Terokkar Forest.

source: http://www.iurpg.com/news/Concentrate-on-the-priestess-in-WOW.html

Monday, June 10, 2013

My hunter solo gear in WOW

I run around in my hunter solo gear, unless I run a dungeon or raid, then it’s the best I have. I spend probably 80% of my playing running in some old some new pieces, as long as my pet can keep aggro and keep alot of healing and we live. That is what I do my stuff in and how I earn my WOW gold. Ive been doing my mail or checking the AH, and it is incredible the amount of people whispering why I have a combo of old and new gear. 

Does it really matter what I ware to anyone? As long as I am not in a 90's group sporting BC gear, I don’t see why it would worry anyone.  I can understand ppl whisp you... it is not that they are worrying but it is strange considering if you only want the look you could just transmog and still have better stats to whatever you do. Unless you want it to be a little bit harder anyway, it is your choice but it is still strange.

I have never stopped and stared at the guy AFK'ing on the bank steps. I could not tell you what T14 looks like for any class. To me, gear is what allows me to get into new dungeons, solo old raids that I couldn't before, or just finish my dailies to earn WOW gold more quickly. I have hugs and cookies, and gear lets me share those with my guild when the nasties just want to hurt them. The only piece of gear I have any attachment to is Benediction, and it kills me that I haven't seen a staff drop yet in Pandaria. I enjoy the puzzle of gemming and reforging, but a perfect WoW for me wouldn't have gear. I enjoy the game enough that I don't need carrots on sticks.

I gear up til I can do what is required and then I stop. I don't care about having my 4 piece bonus, and most tier sets I don't particularly like (warlock sets are mostly ugly imo). If I fretted about getting best in slot, I'd spent most tiers disappointed. I'm not motivated by gear, and seeing others in spiffy gear doesn't motivate me. I only inspect people if I find what they have on is interesting to look at.  It's nice to be able to see that a person is a heroic level raider by the tags on their gear, but it doesn't make me want what they have and how much WOW gold they owned, I simply admire and move on.  


Source: http://www.iurpg.com/news/My-hunter-solo-gear-in-WOW.html

Geared players in WOW

Gear for me is mostly a means to an end, especially tier gear; since BC I haven't liked the appearance of any single tier set, for any class. Blizzard went so over the top with the designs I would never wear those things if it was up to appearance alone. In the end I could never treat raid gear as a trophy anyway because I don't play MMOs to gape at better geared characters or to be frustrated with my inability to reach objectives; I play to have fun, to do things I find engaging and entertaining. To that end, I will mostly only do things in the game that I find enjoyable, and will treat the rewards such as WOW gold for anything else as if it simply didn't exist.
 
Given that I don't like feeling like the game is a second job, and I mostly refuse to schedule play time, I'm not the kind of player that can keep a spot in a raid, so I treat any reward above LFR as if it was never implemented in the game. A consequence of the above point of view is that I won't do content I dislike for any reason just to reach content I might enjoy. It does not matter, for example, how good the rewards for reaching exalted with a faction are, if I don't legitimately enjoy the rep grind - in other words, if I wouldn't do it anyway even without WOW gold and the rewards - then I won't even bother with it.
 
That is the same goes for raids and dungeons; I only go through them while I'm legitimately having fun, when I stop having fun I stop doing that content, and if that prevents me from progressing, so be it; I just unsubscribe until enough time passes for me to legitimately have fun with the content again, or until a way to bypass the content I don't want to play is added to the game. PvP gear progression is the main reason I'm not interested in the least in WoW's PvP. I play PvP almost exclusively in games that enforce a level field of play, given the fact that I strongly dislike both going against better geared players and going against worse geared players. I want my enemy to have a good chance of defeating me, and to have a good chance of defeating my enemy and earn some WOW gold, otherwise I simply can't have fun when playing PvP.
 


Source: http://www.iurpg.com/news/Geared-players-in-WOW.html