I leveled my warrior to 60 during Burning Crusade, before numerous nerfs
were made to leveling and riding ability. So, yeah, roughing it wasn't just an
option, it was the only option. And you know what? I would never do it again to
help me make more WOW gold. That's
right. Once was enough. However, if given the chance to change it all, I would
say no. Leveling at that difficulty and with those kind of restraints on my
mobility really made me appreciate each level I gained.
I still remember, being a low level 16 human warrior, and deciding to go
and visit Ashenvale. It was a pain to get there, with no flight paths, or any
kind of mount training, but I did it, and the sensation I had when the beautiful
landscape of Ashenvale opened up to the sound of a Night Elf choir just took my
breath away (by the way, I still wish they would update that region to being
nice and more calming again instead of war torn).
The feeling of finally saving up my WOW gold to buy just the most
basic riding training was a big achievement! I kind of wish players could feel
what I felt back then. It's not that I want to scream at newer players, claiming
"Oh, you don't know how easy ya got it, and back in MY day!" to them. No, I wish
they could experience how grand it felt, and how amazing each level gained made
you feel. The World felt so big then, and I really think it was because of how
much we had to explore on foot, or how long we stayed in one zone just to get a
quarter of a level. Alas, though these rose tinted glasses make the past look so
much warmer than it was, they do nothing but cloud the future and what good has
come to it now.
It's interesting how you say you'd never do it again but then go on to wax
poetic about how big, bad and amazing those days were. I can see a "never again"
attitude because you got to experience already. For new players who don't have
much WOW gold and for the game itself, I say the "rose tint" is/was
reality and the things you and others share here are what made this game once so
golden. That experience should be preserved for new players, so that they might
experience the exact same wonder that we once did. I feel bad for the "kids" I
know trying WoW out for the first time. They zip thru everything like this were
a FPS, do "end-game" LFR stuff for a few weeks, then get bored and quit in order
to move onto a new game. The WoW Devs have devalued their own content; therefore
it holds little value to those playing through it.
source: http://www.iurpg.com/news/Leveling-and-riding-ability-in-game-WOW.html
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